i’m a immersive experience designer and
sculptor. currently, i’m completing my
masters in cs at dartmouth with focuses
on modeling and xr design.
my background in psychology, studio
art, and digital art empowers my
love for immersive interactions!
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macy toppan
On this project, I modeled, textured, rigged, and
animated all assets; led level design; and assisted
with technical art.
On this project, I modeled, textured, rigged,
and animated all assets; led level design;
and assisted with technical art.
Movements is a music-driven desktop experience built
in Unreal Engine 5 exploring gamified synesthesia.
Movements is a music-driven desktop
experience built in Unreal Engine 5
exploring gamified synesthesia.
view project
10 weeks / unreal engine 5 / maya / figma
movements
game design
In addition to sculpture, development, and design,
I conducted testing and analysis to highlight
issues and best practices for mixed reality art.
In addition to sculpture, code, and design,
My master's thesis interweaves my traditional art
background with my love of immersive tech
through a study of digitally augmented art.
My master's thesis interweaves my fine arts
view projects
6 months / maya / unity3d / vuforia
meta-art
xr research
subvrsiveland
As creative intern, I led all visual and organizational
aspects of the project including user research, level
design, technical art, and animation.
As creative intern, I led all visual and
organizational aspects of the project including
user research, level design, technical art, and
animation.
Subvrsiveland in Roblox seeks to teach Subvrsive's
clients (like Netflix and Amazon) about the
‘metaverse’.
Subvrsiveland in Roblox seeks to teach
Subvrsive's clients (like Netflix and Amazon)
about the ‘metaverse’.
10 weeks (internship) / roblox studio / figma / maya
10 weeks / roblox studio / figma / maya
ux process
On this project, I modeled, rigged, and animated a
library of dynamic animals; led a gamification
redesign; and mentored a team of designers from
concept to completion.
On this project, I modeled, rigged, and
animated a library of dynamic animals; led a
gamification redesign; and mentored a team
of designers from concept to completion.
Anivision nurtures empathy and learning for the
animals of the Bornean Rainforest by transforming
players into them in VR.
Anivision nurtures empathy and learning for
the animals of the Bornean Rainforest by
transforming players into them in VR.
2 years (NHS research) / unity / maya / figma
anivision
ar/vr
They demonstrate skill throughout the 3D process:
modeling, UV unwrapping, texturing, rigging,
animation and more.
They show skill throughout the 3D process:
This collection of personal and academic projects
exhibits a few of the many characters and
environments I've made over the past four years.
This collection of projects exhibits a few of the
many characters and environments I've made
over the past four years.
1-3 weeks / maya / blender / substance painter
gallery
3d modeling
2x first place winner
hackdartmouth 2022 & 2023
I'm currently looking for new learning
opportunities! If you're hiring, please
reach out.
I love to create, and with a mind for 3D (both physical
and digital) and a non-stop work ethic, I give 110% of
myself to every challenge and process.
I love to create, and with a mind for 3D (both
physical and digital) and a non-stop work
ethic, I give 110% of myself to every challenge.
…and more!