i’m a immersive experience designer and

sculptor. currently, i’m completing my

masters in cs at dartmouth with focuses

on modeling and xr design.

i’m a immersive experience designer and

sculptor. currently, i’m completing my

masters in cs at dartmouth with focuses

on modeling and xr design.

my background in psychology, studio

art, and digital art empowers my

love for immersive interactions!

my background in psychology, studio

art, and digital art empowers my

love for immersive interactions!

click & drag for 3d!

case studies for the projects

below are available on desktop.

On this project, I modeled, textured, rigged, and

animated all assets; led level design; and assisted

with technical art.

On this project, I modeled, textured, rigged,

and animated all assets; led level design;

and assisted with technical art.

Movements is a music-driven desktop experience built

in Unreal Engine 5 exploring gamified synesthesia.

Movements is a music-driven desktop

experience built in Unreal Engine 5

exploring gamified synesthesia.

10 weeks / unreal engine 5 / maya / figma

10 weeks / unreal engine 5 / maya / figma

movements

movements

game design

game design

In addition to sculpture, development, and design,

I conducted testing and analysis to highlight

issues and best practices for mixed reality art.

In addition to sculpture, code, and design,

I conducted testing and analysis to highlight

issues and best practices for mixed reality art.

My master's thesis interweaves my traditional art

background with my love of immersive tech

through a study of digitally augmented art.

My master's thesis interweaves my fine arts

background with my love of immersive tech

through a study of digitally augmented art.

6 months / maya / unity3d / vuforia

6 months / maya / unity3d / vuforia

meta-art

meta-art

xr research

subvrsiveland

subvrsiveland

As creative intern, I led all visual and organizational

aspects of the project including user research, level

design, technical art, and animation.

As creative intern, I led all visual and

organizational aspects of the project including

user research, level design, technical art, and

animation.

Subvrsiveland in Roblox seeks to teach Subvrsive's

clients (like Netflix and Amazon) about the

‘metaverse’.

Subvrsiveland in Roblox seeks to teach

Subvrsive's clients (like Netflix and Amazon)

about the ‘metaverse’.

10 weeks (internship) / roblox studio / figma / maya

10 weeks / roblox studio / figma / maya

ux process

ux process

On this project, I modeled, rigged, and animated a

library of dynamic animals; led a gamification

redesign; and mentored a team of designers from

concept to completion.

On this project, I modeled, rigged, and

animated a library of dynamic animals; led a

gamification redesign; and mentored a team

of designers from concept to completion.

Anivision nurtures empathy and learning for the

animals of the Bornean Rainforest by transforming

players into them in VR.

Anivision nurtures empathy and learning for

the animals of the Bornean Rainforest by

transforming players into them in VR.

2 years (NHS research) / unity / maya / figma

2 years (NHS research) / unity / maya / figma

anivision

anivision

ar/vr

ar/vr

They demonstrate skill throughout the 3D process:

modeling, UV unwrapping, texturing, rigging,

animation and more.

They show skill throughout the 3D process:

modeling, UV unwrapping, texturing, rigging,

animation and more.

This collection of personal and academic projects

exhibits a few of the many characters and

environments I've made over the past four years.

This collection of projects exhibits a few of the

many characters and environments I've made

over the past four years.

1-3 weeks / maya / blender / substance painter

1-3 weeks / maya / blender / substance painter

gallery

gallery

3d modeling

3d modeling

I'm currently looking for new learning

opportunities! If you're hiring, please

reach out.

I'm currently looking for new learning

opportunities! If you're hiring, please

reach out.

I love to create, and with a mind for 3D (both physical

and digital) and a non-stop work ethic, I give 110% of

myself to every challenge and process.

I love to create, and with a mind for 3D (both

physical and digital) and a non-stop work

ethic, I give 110% of myself to every challenge.

…and more!

…and more!